| Start | Time | Activity | Requirements | Instructions | Scouter |
|---|---|---|---|---|---|
| Living in the ice age was possible because of human's large brains to solve problems and language for communication | |||||
| 28 Feb 17:30 | 5 | Activities : Opening |
Register, beans, flag, totem and skin |
Grand Howl Flag Break Register Inspection - belts and shoes |
Akela |
| Lets run around and warm up - it is chilly in the ice age. | |||||
| 28 Feb 17:35 | 10 | Game : Red Rover |
game
play Two teams line up opposite each other, no more than 30 feet apart. The first team agrees to call one player from the opposite team, and chants, "Red Rover, Red Rover, send (player's name) on over!" The person called runs to the other line and attempts to break the chain (formed by the linking of hands). If the person called fails to break the chain, this player joins the team that called Red Rover. But, if the player successfully breaks the chain, he may capture either of the two players whose link was broken by the dash, and bring them back to his original team. Teams take turns calling out Red Rover and challenging a player on the opposing team. objective The objective of the game is to end with the most players on your team by maintaining the integrity of your chain. The game ends when all the players end up on one side. |
Akela | |
| Insects are incredible - they have hardly changed or evolved, surviving through dinosaurs and ice ages. | |||||
| 28 Feb 17:45 | 30 | Activities : Insect Identification | See attached | Akela | |
| Food and water were very important for survival during the ice age | |||||
| 28 Feb 18:15 | 5 | Activities : Juice and biscuits |
Juice and biscuit break |
Akela | |
| Our ancestors knew that we needed to look after our planet in order to survive. We have a similar Code that we as Cubs follow. | |||||
| 28 Feb 18:20 | 15 | Activities : Outdoor Code | Cards | Use the outdoor code cards provided and cut into puzzle pieces. Mix up six cards within the Six. They will need to work together to find the pieces and put together all six cards again. Paste onto cardboard when done. | Akela |
| Humans learnt about their world and taught their children - for example, what plants to eat, when the animals migrated and how to make clothes to keep warm. | |||||
| 28 Feb 18:35 | 10 | Game : Thread the Needle |
You will need: A hula hoop per Six How to play: The members of each Six join hands in a circle with the hula hoop hanging from one person’s arm. When play begins the person with the hoop must step through it and pass it to the next player without letting go of her teammates’ hands. The next player then does the same thing. The team that gets the hoop back to the starting player first wins! To make this game harder add another hoop.
|
Akela | |
| Being able to explain things to each other was important for human survival. Let's see how good our communication skills are now. | |||||
| 28 Feb 18:45 | 10 | Game : Traveller's Language Guide |
Using a set of cards that includes hello, thank you and goodbye in different languages. Cubs need to match up the cards in multiple ways - find hello in every language, put into language groups. Can be used as a relay game, memory matching game or broken telephone using the words on the cards. |
Akela | |
| Next week, we can learn about some of the tools that Ice Age people made to help them survive | |||||
| 28 Feb 18:55 | 5 | Activities : Closing |
Totem, Skin Badges, certificates |
Announcements Badge handouts Grand Howl Flag Down Prayer Dismiss |
Akela |
| Category | Activities |
| Advancement | Healthy Mind |
| Time to allocate (mins) | 20 |
| Outcome | |
| Resources | |
| Instructions |
| Category | Activities |
| Advancement | Our Precious Planet |
| Time to allocate (mins) | 15 |
| Outcome | Know the outdoor code |
| Resources | Cards |
| Instructions | Use the outdoor code cards provided and cut into puzzle pieces. Mix up six cards within the Six. They will need to work together to find the pieces and put together all six cards again. Paste onto cardboard when done. |
| CubOutdoorCode-CardsDoubleSided.pdf |