Category | Activities |
Time to allocate (mins) | 20 |
Outcome | Finishing off advancements and badges with Cubs |
Resources | Dependent on badges and advancements requiring completing |
Instructions | Time: Use the time dominoes and the time game to test 24 hour clock (Gold Wolf) and punctuality/telling time (Silver Wolf. Kim's game: Use the memory game cards to complete a Kim's game (all) as well as Jungle book characters (Silver wolf to know 8) Flying Models: Those who made the glider and kit to be tested on safety in order to earn the badge. Secret Codes: Those who already did two codes to do invisible ink to earn the badge. Gold Wolf - write a message using a complex code. Have code wheels and other simple codes stuff for those who haven't done any of the badge. Good Turn/Duty: To discuss the difference and then the Cubs to log 7 good turns over next week to be signed off. Simple Machines: To make up a game using one of the simple machines (lever, wheel, pulley, wedge, inclined plane, screw). |